Tiefling

75 points

Tieflings are the offspring of unions – rarely willing – between mortals and demons. Theories abound as to the truth about these creatures. Most folk purport to feel sympathy for them, but secretly assume they’re in league with demons (which some are).
Infernals can’t pass as ordinary mortals. The vestigial horns, tail, and pointed teeth – while not strictly ugly – kind of stand out. Thus, their Social Stigma applies almost constantly; see Almost Monster (p. 11).

Attribute Modifiers: ST+2 [20]; DX+1 [20]; HT+1 [10].

Secondary Characteristic Modifiers: FP+1 [3]; Basic Speed+0.5 [10].

Advantages: Claws (Hooves) [3]; Damage Resistance 1 [5]; Dark Vision [25]; Fit [5]; Spirit Empathy [10].

Perks: Infernal Gifts* [1].

Disadvantages: Social Stigma (Infernal) [-15]; Unnatural Features 2 [-2]; Weakness (Blessed areas and areas of high or better sanctity to Good gods; Occasional; 1d/minute) [-20].

Features: Eyes, hair, and skin are unnatural red, purple, dark blue or black tones. Vestigial horns, tail, and pointed teeth.

* Infernal Gifts: You may start with certain exotic and supernatural advantages, or buy them in play, at their usual point costs: Doesn’t Breathe [20], Doesn’t Eat or Drink [10], Doesn’t Sleep [20], Extra Life [25], Immunity to Metabolic Hazards [30], Striker (Horns; Crushing or Impaling) [5 or 8]; Striker (Tail; Piercing, Large Piercing, or Impaling) [5, 6, or 8], Teeth (Sharp or Fangs) [1 or 2], and Temperature Tolerance [1/level].

![Close up male purple tiefling (With images) | Fantasy characters ...](/img/user/1. Attachment Files/Exported image 20240521111114-1.jpeg)

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