Bolas

DX/Average

Defaults: None.

This is the ability to throw the bolas: a length of cord with two or more weights attached. Its primary uses are to stop herd animals and to hunt small game, but it can also entangle opponents in combat.

The bolas is a thrown entangling weapon. The target can dodge or block, but if he tries to parry, the bolas hits his parrying arm, with effects as described below. (Exception: A successful parry with a cutting weapon cuts the cords, ruining the bolas!)

You may aim a bolas at any body part. If it hits, it does its damage and wraps around its target. To escape, the victim requires a free hand, and must make three successful DX rolls. Each attempt counts as a Ready maneuver, during which time the victim may take no other actions. Animals roll to escape at -3 for paws or at -6 for hooves.

If you hit a weapon, or an arm or hand that is holding something, roll a Quick Contest: your Bolas skill vs. the target’s ST. If you win, the target drops what he’s carrying (this does not affect a shield strapped to the arm). If you hit a leg or foot, you entangle two legs; a running target must make a DX roll or fall, taking 1d-2 damage. If you hit the neck, the bolas cuts off the target’s breathing (see Suffocation, p. 436) until he escapes.