Wind
Wind
Special; Area
Modifies the current outdoor wind conditions. Each application of the spell can shift the wind direction by 22.5 degrees (from W to WSW, for example), or change wind speed by one level on the Beaufort Scale (see below). To achieve combined direction/speed changes, or more extreme changes in one or the other, increase cost proportionately.
The spell may be cast on an area, affecting the wind moving over it from the ground to an altitude of about 300 feet. It can also be cast on an object, such as a sailing ship, which it must then encompass in its entirety. The area of effect then moves with the object.
Duration: 1 hour.
Base cost: 1/50 (minimum 1). Same cost to maintain.
Time to cast: 1 minute.
Prerequisite: Windstorm.
Item
Staff, wand, or jewelry.
Energy cost to create: 300.
The Beaufort Scale
| Beaufort Degree | Description | Wind Speed (mph) | Average Wave Height at Sea (feet) | Notes |
|---|---|---|---|---|
| 0 | Calm | 0 | ||
| 1 | Light Air | 1-3 | 0 | |
| 2 | Light Breeze | 4-7 | 0-1 | |
| 3 | Gentle Breeze | 8-12 | 1-2 | Breaking crests |
| 4 | Moderate Breeze | 13-18 | 2-4 | Some foam |
| 5 | Fresh Breeze | 19-24 | 4-8 | |
| 6 | Strong Breeze | 25-31 | 8-13 | Some spray |
| 7 | Moderate Gale | 32-38 | 13-20 | Some spindrift |
| 8 | Fresh Gale | 39-46 | 13-20 | |
| 9 | Strong Gale | 47-54 | 13-20 | Sea begins to roll |
| 10 | Whole Gale | 55-63 | 20-30 | Visibility affected |
| 11 | Storm | 64-72 | 30-45 | |
| 12 | Hurricane | 73-82 | 45 | |
| 13 | Hurricane | 83-92 | ||
| 14 | Hurricane | 93-103 | ||
| 15 | Hurricane | 104-114 | ||
| 16 | Hurricane | 115-125 | ||
| 17 | Hurricane | 126+ |