Water Jet

Regular 
Shoot a thin jet of water from one finger. Each turn, the caster rolls vs. DX-4 or Innate Attack skill to hit. This attack may be dodged or blocked, but not parried. It does knockback to all targets, and damage to creatures of flame; it can kill or knock down flying swarm creatures. It can extinguish a 1-yard-radius area of normal fire. Anyone hit in the face by a Water Jet is at a -3 penalty to combat skills next turn for each point of energy put into the jet.

Duration: 1 second. 
Cost: 1 to 3. Does 1d damage for each point put into it. Range is equal to the number of dice. 
PrerequisiteShape Water.

Item 
Staff, wand, or jewelry. Usable only by mages. If the item is a wand or staff, it must have a blue tip (or a bluejeweled tip); the jet comes from the tip.  
Energy cost to create: 600.