Resist Water
Resist Water
Regular
The subject (person, creature, or object) and anything he carries become immune to the effects of dampness, remaining dry even if completely submerged. The spell protects against the dampening effect of steam or ice, but not against the scalding or freezing itself! This also protects against water-like substances; a spilled drink does not stain, for instance. Its protection against acid is limited – the subject is granted 2 points of DR against acid spills or immersion.
Duration: 1 minute.
Cost: 2 to cast. 1 to maintain.
Prerequisites: Either Shape Water and Destroy Water, or Umbrella.
Item
- (a) Staff, wand, or jewelry. Always on. Only affects the wearer.
Cost to create: 200 energy and a $200 emerald. - (b) Staff, wand, or jewelry.
Cost to create: 400 energy and a $200 emerald.