Wizard Mouth
Wizard Mouth
Regular
Creates a replica – about 4” across – of the caster’s physical mouth and lips, through which he can speak as well as taste. The Mouth flies through the air with a Move of 10, on the caster’s turn, though it may not do so with- out bumping into things unless accompanied by a Wizard Eye or Ear!
Concentration is necessary to move the Mouth, but not to speak or taste through it. Any voice or taste-enhancing spells affecting the caster will also be usable through the Mouth. The Mouth may not cast spells! While tasting through the Mouth, the wizard’s own mouth is insensitive. Every turn, he must specify whether he is tasting through the Mouth or through his own mouth.
The Mouth is small, with a SM of -6, so it is hard to hit – but if it is hit by a physical attack, or any spell that could reasonably incapacitate it, it is destroyed. The Mouth itself cannot inflict any biting damage.
Duration: 1 minute.
Cost: 4 to cast. 2 to maintain.
Time to cast: 2 seconds.
Prerequisites: Apportation, Far-Tasting, and Great Voice.
Item
- (a) Any item depicting a human mouth may be turned into an immobile Wizard Mouth, through which the holder of a mouth-shaped amulet, enchanted at the same time, may speak regardless of distance. Each such Mouth links to one amulet and vice versa.
Energy cost to create: 325. - (b) A mouth carved of red coral and inset with ivory teeth. Usable only by mages. At its holder’s command, it turns into a Wizard Mouth; on returning to his hand it reverts to the object form.
Cost to create: 650 energy, $1,000 for skilled coral carving and $400 in ivory.