Sound Jet
Regular
Shoot a thin beam of very shrill sound from a fingertip. Each turn, the caster rolls versus Innate Attack or DX-4 to hit. This attack may be dodged or blocked, but not parried. The spell does no actual damage, but anyone hit by the jet must roll versus their HT minus the energy cost of the spell or be stunned (see Effects of Stun). DR gives a +1 bonus to the target’s effective HT for every five points of DR. Every turn, a stunned person may roll vs. HT minus the energy cost of the spell to recover.
Duration: 1 second.
Cost: 1 to 4 to cast. Same cost to maintain. Range in yards is equal to energy cost.
Prerequisite: Great Voice.
Item
Staff, wand, or jewelry. Usable only by a mage.
Energy cost to create: 400.