Sense Danger
Information
Tells the caster if any immediate danger is nearby; can also detect a faraway danger if it threatens to come close and strike! Gives the nature of any danger that is only a minute or so away; if there is a danger within five minutes, the spell produces foreboding but no details (except possibly on a critical success).
Duration: Instantaneous.
Cost: 3.
Prerequisite: Sense Foes or the advantage of Danger Sense (M).
Item
Wand, staff, or jewelry.
Energy cost to create: 400.