Sense Danger

Information 
Tells the caster if any immediate danger is nearby; can also detect a faraway danger if it threatens to come close and strike! Gives the nature of any danger that is only a minute or so away; if there is a danger within five minutes, the spell produces foreboding but no details (except possibly on a critical success).

Duration: Instantaneous. 
Cost: 3. 
PrerequisiteSense Foes or the advantage of Danger Sense (M).

Item 
Wand, staff, or jewelry.  
Energy cost to create: 400.