Catch Missile
Blocking
The caster catches one missile about to hit him. This spell is cast with a modifier depending on the nature of the missile caught. Considered a Parry by the caster for combat purposes. The missile is unready when caught.
To catch a missile spell, use Catch Spell (VH).
| Missile Type | Penalty |
|---|---|
| Large thrown weapons (axes, spears, etc.) | +4 |
| Thrown knives | +2 |
| Arrows | 0 |
| Blowgun darts, crossbow bolts | -5 |
| Bullets, supersonic missiles | Impossible |
| Cost: 2. | |
| Prerequisite: Deflect Missile |
Item
Glove.
Energy cost to create: 300.