Catch Missile

Blocking 
The caster catches one missile about to hit him. This spell is cast with a modifier depending on the nature of the missile caught. Considered a Parry by the caster for combat purposes. The missile is unready when caught. 
To catch a missile spell, use Catch Spell (VH).

Missile Type Penalty
Large thrown weapons (axes, spears, etc.) +4
Thrown knives +2
Arrows 0
Blowgun darts, crossbow bolts -5
Bullets, supersonic missiles Impossible
Cost: 2.
PrerequisiteDeflect Missile

Item 
Glove.  
Energy cost to create: 300.