Armor

Regular 
Adds to the Damage Resistance of a living subject. DR from this spell is treated for all purposes like DR from armor, and is cumulative with that from actual armor.

Duration: 1 minute. 
Cost: Twice the Damage Resistance given to the subject, to a maximum DR of 5 (cost 10). Half that to maintain. 
Prerequisite: Shield

Item 
None with this spell – but the armor enchantment called Fortify can increase the Damage Resistance of your armor by 1 to 5 points.