Armor
Regular
Adds to the Damage Resistance of a living subject. DR from this spell is treated for all purposes like DR from armor, and is cumulative with that from actual armor.
Duration: 1 minute.
Cost: Twice the Damage Resistance given to the subject, to a maximum DR of 5 (cost 10). Half that to maintain.
Prerequisite: Shield
Item
None with this spell – but the armor enchantment called Fortify can increase the Damage Resistance of your armor by 1 to 5 points.