Conceal
Area
Causes the local vegetation to grow quickly over any objects in the area, concealing them from casual inspection. Anyone looking into the area must make a Quick Contest (their Vision vs. the caster’s skill), to notice objects hidden by the concealing growth. Large objects may be camouflaged into “hills” by growing a carpet of grass or moss over them.
Duration: 1 hour.
Base cost: In a forest or jungle setting (or underwater), 1 to cast; in plains or savanna, 2; in tundra, 3. Same cost to maintain.
Time to cast: 4 seconds.
Prerequisite: Plant Growth.
Item
Wand or staff.
Energy cost to create: 250.