Jump

Regular 
Improves the subject’s ability to jump (see Jump, Throw, Fall, & Collision Calculators), increasing his Basic Move for jumping purposes only.

Duration: 1 minute. 
Cost: 1 to 3 to cast. Cannot be maintained. The increase in the subject’s Basic Move is equal to twice the energy put into the spell. 
PrerequisiteApportation.

Item 
Staff, jewelry, or footwear. The item must bear a picture of a grasshopper, rabbit, or deer.  
Energy cost to create: 250 per point of Jumping bonus the item can give (maximum 6).