Jump
Regular
Improves the subject’s ability to jump (see Jump, Throw, Fall, & Collision Calculators), increasing his Basic Move for jumping purposes only.
Duration: 1 minute.
Cost: 1 to 3 to cast. Cannot be maintained. The increase in the subject’s Basic Move is equal to twice the energy put into the spell.
Prerequisite: Apportation.
Item
Staff, jewelry, or footwear. The item must bear a picture of a grasshopper, rabbit, or deer.
Energy cost to create: 250 per point of Jumping bonus the item can give (maximum 6).