Distant Blow
Regular
Attacks a subject at a distance. The caster chooses a single melee weapon that, for the duration of the spell, gains infinite reach with regard to the subject only. The weapon must be one that delivers blows – brass knuckles are all right, but a garrote is not! As long as the subject is within the caster’s line of sight, the caster’s weapon can strike him. The subject defends
normally (dodge, block, parry), as if an invisible double of the caster was
engaging him.
The caster’s own body (for punching, biting, and kicking) counts as one weapon for purposes of this spell. If the subject gets inside the weapon’s real Reach, normal rules apply. The weapon does not actually stretch or leap from the caster’s hand; the force of the blow is transmitted magically. Apply standard ranged attack modifiers (p. B548) to the caster’s attacks.
Note that magical properties of the weapon (e.g., Flaming Weapon) or the caster (e.g., Melee spells) cannot be used through this spell!
Duration: 5 seconds.
Cost: 3. Same cost to maintain.
Time to cast: 3 seconds.
Prerequisites: Magery 2 and Apportation.
Item
Staff or other weapon.
Energy cost to create: 1,000 per pound of the weapon’s weight (minimum 1 pound).