Loyalty
Regular; Resisted by Will
Makes the subject loyal to the caster. The subject follows any direct order the caster gives; in the absence of direct orders, he acts in the caster’s best interest as he understands it. The spell is immediately broken if the caster attacks the subject. If the subject is told to do something very hazardous or against his normal code of behavior (GM’s decision), he gets an IQ roll to break the spell.
Duration: 1 hour.
Cost: 2 to cast. 2 to maintain. Double this cost if the subject does not know the caster, or triple if the subject is a foe of the caster.
Time to cast: 2 seconds.
Prerequisites: Bravery and two other Mind Control spells.
Item
- (a) Any item. Always on; the wearer becomes loyal to the original creator of the item (when that person dies, the item loses its power).
Energy cost to create: 500. Double this cost for an item that makes the wearer loyal to some specific third person. - (b) Staff or wand. Usable only by mages; the item must touch the subject.
Energy cost to create: 2,000.