Remove Aura
Regular; Special Resistance; Resists Information spells
Like False Aura, but removes the magical emanations of the subject entirely. When cast on an inanimate object, this spell turns it into a blank slate for spells such as Ancient History, History, See Secrets, or Seeker (in the latter case, the Remove Aura breaks the “association,” so the Seeker is cast at -5). To resolve this, any future casting of the aforementioned spells is resisted by the Remove Aura – whenever the other spell fails, the information it tried to access was successfully removed. Whatever happens to the object after its aura is removed can still be freely accessed by
those spells, of course.
When cast on a living or magical subject, the Remove Aura only lasts one day and cannot be maintained. It interferes with such spells as Aura, Detect Magic, Seek Magic, or Mage Sight. Unwilling subject beings resist with Will.
Duration: Permanent (but see above).
Cost: 5.
Time to cast: 10 seconds.
Prerequisites: Dispel Magic and Aura.
Item
- (a) Wand, staff, or jewelry. Usable only by mages; the item must touch the subject.
Energy cost to create: 250. - (b) Jewelry or clothing. Always on; only affects the wearer.
Energy cost to create: 750.