Stiffen
Regular; Special Resistance
Temporarily stiffens a limp object; turns a rope into a pole, for example, or a thread into a lockpick. Does not work on living beings. This spell can be used to make improvised weapons; the GM judges their effectiveness.
This spell may also be used to stiffen a foe’s clothes. In this case, the foe resists the spell with his ST+2. If it works, he is at -1 DX for each pound of clothing that was stiffened, and this DX change does affect his Move.
Duration: 10 minutes.
Cost: 1 per pound of subject’s weight – minimum 2. Half that to maintain.
Time to cast: 2 seconds per pound of weight.
Prerequisite: Rejoin.