Rive

Regular 
Pokes holes in inanimate objects, walls, etc. See HP & DR of Objects & Cover. This spell works like a huge piercing attack, punching a 2-foot-diameter hole (the affected area may be smaller at the caster’s discretion).

Cost: 1 per die of damage to be inflicted to the object. 
Prerequisites: Magery 2 and Shatter (VH).

Item 
Wand, staff, or glove. Must strike the object.  
Energy cost to create: 1,000.