Infravision
Regular
See “infrared” or heat rays in addition to normal light, as with the Infravision (P, X) advantage. This spell does not let invisible objects be seen.
Duration: 1 minute.
Cost: 3 to cast. 1 to maintain.
Prerequisite: Magic and Abilities/Spells/Light and Darkness Spells/Keen Vision or 5 Light spells.
Item
Staff, wand, or jewelry; affects only the wearer.
Energy cost to create: 100.