Continual Mage Light

Regular 
When cast on a small object (up to fist-sized, or 1 pound), or a small part of a large object, this spell makes that object glow with Mage Light.

Duration: Variable. The GM should roll 2d for the number of days. 
Cost: 2 for a dim glow like candlelight, 4 for the brightness of a torch, 6 for a glare as bright as day. Same cost to maintain. 
PrerequisitesMage Light and Continual Light.

Item 
Any item may be made to radiate mage light permanently, for 100 times the above energy cost (e.g., 200 for a dim glow, etc.)