Continual Mage Light
Regular
When cast on a small object (up to fist-sized, or 1 pound), or a small part of a large object, this spell makes that object glow with Mage Light.
Duration: Variable. The GM should roll 2d for the number of days.
Cost: 2 for a dim glow like candlelight, 4 for the brightness of a torch, 6 for a glare as bright as day. Same cost to maintain.
Prerequisites: Mage Light and Continual Light.
Item
Any item may be made to radiate mage light permanently, for 100 times the above energy cost (e.g., 200 for a dim glow, etc.)