Bright Vision
Regular
Peer safely into intense sources of light (like a roaring fire or the sun) and protect against blinding from the Flash spell, Vision-based attacks, or similar occurrences.
Duration: 1 minute.
Cost: 2 to cast. 1 to maintain.
Prerequisites: Magic and Abilities/Spells/Light and Darkness Spells/Keen Vision or at least five Light and Darkness spells. Subject must not suffer from Blindness (P).
Item
Staff, wand, or jewelry (sunglasses or welding visors are certainly appropriate in more modern settings). Only affects the wearer.
Energy cost to create: 200.