Wizard Eye
Regular
Creates a physical eye – a 2” ball – through which the caster can see. The Eye can fly through the air, vertically and/or horizontally, with a Move of 10; it moves on the caster’s turn. Concentration is necessary to move the eye, but not to see through it. Any vision-enhancing spells affecting the
caster will also be usable through the Eye. The Eye is small, with a SM of -7, so it is hard to hit – but if it is hit by a physical attack, or any spell that would reasonably incapacitate it, it is destroyed.
Duration: 1 minute.
Cost: 4 to cast. 2 to maintain.
Time to cast: 2 seconds.
Prerequisites: Apportation and Magic and Abilities/Spells/Light and Darkness Spells/Keen Vision.
Item
An eyeball carved of ivory and inset with jewels. Usable only by mages. At its holder’s command, it will turn into a Wizard Eye; on returning to his hand it will revert to the jeweled form.
Cost to create: 1,100 energy; $1,000 for skilled ivory carving, and $600 for emeralds.