Restore Hearing

Regular 
Similar to Restore Sight, but for Hearing. The eardrums or other organs of hearing must not be completely missing.

Duration: 1 hour. 
Cost: Equal to half of the restored Hearing score (Per + [Advantages and Disadvantages/Advantages/Acute Sense (P)|Acute Sense (P)]); half to maintain. 
Time to cast: 5 seconds. 
PrerequisitesMinor Healing and either Magic and Abilities/Spells/Sound Spells/Keen Hearing or Strike Deaf.

Item 
Jewelry (earrings are especially appropriate) or clothing. Always on. 
Energy cost to create: 1,000.

Regular 
Temporarily restores the subject’s sight, regardless of what caused the loss (if the loss of sight is magical in nature, however, the responsible spell gets to resist). The eyes must not be completely missing (that requires Regeneration (VH)). For a permanent cure, use Restoration (VH).

Duration: 1 hour. 
Cost: Equal to half of the restored Vision score (Per + [Advantages and Disadvantages/Advantages/Acute Sense (P)|Acute Sense (P)]); half to maintain. 
Time to cast: 5 seconds. 
PrerequisitesMinor Healing and either Magic and Abilities/Spells/Light and Darkness Spells/Keen Vision or Strike Blind.

Item 
Jewelry or clothing. Always on. 
Energy cost to create: 1,000.