Lend Vitality

Regular 
Temporarily restores the subject’s lost Hit Points, at an energy cost to the caster. Cannot increase the subject’s HP score above its normal maximum. 
Since restored HP vanish after one hour and the spell cannot be maintained, this spell is only a stopgap measure.

Duration: 1 hour. 
Cost: Any amount; the energy spent by the caster goes to the subject as restored HP (e.g., if the caster spends 5 energy, the subject regains 5 lost HP). Casting cost is not reduced by high skill. Cannot be maintained; must be recast. 
PrerequisiteLend Energy.

Item 
Wand, staff, or jewelry.  
Energy cost to create: 250.