Warmth
Regular
The subject remains comfortably warm in cold weather, avoiding the
risk of frostbite or hypothermia. This effectively increases the subject’s “local
temperature” by 30 ̊F towards his optimum comfort level (p. B93). The spell
offers no protection against magical cold attacks such as Frostbite.
Duration: 1 hour.
Cost: 2 to cast. 1 to maintain.
Time to cast: 10 seconds.
Prerequisite: Heat
Item
Clothing, staff, jewelry, or blanket; only affects the wearer (holder in the
case of the staff).
Energy cost to create: 200.