Hideaway

Enchantment
When cast on an object, Hideaway makes it larger inside than it is out-
side. Can be used on a pocket, pouch, drawer, pitcher – anything that can
normally hold other things. The caster may add any amount of pound-capac-
ity he can afford, while increasing the size of the “inside” by 2 cubic feet per pound; the extra space may be hidden by a false bottom, etc.
Depending on the energy used to cast the spell, objects within the Hideaway
may or may not count as encumbrance. The contents vanish forever if
the object is destroyed. The time required to find an object in a
Hideaway depends on how deep it is!
A large enough Hideaway could hold a person. There is no problem
with air unless the Hideaway is sealed off.

Energy cost to cast: 50 per pound of extra capacity if the objects count as
encumbrance; 100 if they do not.
Prerequisite: Enchant (VH), Create Object (VH), and Lighten.