Defending Weapon
Enchantment
The subject weapon permits its wielder to parry more skillfully; each level of enchantment will give the wielder a +1 to Parry, up to a maximum of +3. The spell does not protect the weapon from being broken (p. B401).
If this enchantment is combined with Dancing Weapon, the weapon attacks opponents engaged with the owner and wards off blows from attackers when possible. It uses the weapon’s skill as per Dancing Weapon, plus this spell’s bonus. The owner can command it to defend a given side of him (much like Dancing Shield) and to either defend (in which case it gets two parries per turn) or attack (in which case it gets a single attack and a single parry each turn). If a dancing, defending weapon does not parry a blow, the owner may still use any of his own applicable defenses.
This spell can only be cast on a balanced weapon that can normally parry.
Energy cost to cast: 500 for +1 to parry, 1,000 for +2, and 2,000 for +3.
The spell may be recast at a higher level as per Accuracy.
Prerequisites: Enchant (VH) and Dancing Object.