Earth Elemental
Template for the basic elemental summoned by casting Summon Elemental at the minimum energy cost of 4. More energy put into the spell summons a more powerful elemental. Usually, this simply means a larger elemental; 1 point of energy is equal to 1 additional point of ST, 5 HP, or 2 points of DR. However, the GM may choose to build a more exotic elemental, adding unusual traits to the following template, or working one up from scratch.
Small Earth Elemental - 40 points
| ST: 11 | HP: 11 | Speed: 4.00 |
|---|---|---|
| DX: 8 | Will: 6 | Move: 4 |
| IQ: 6 | Per: 6 | |
| HT: 10 | FP: 10 | SM: -1 |
| Dodge: 7 | Parry: N/A | DR: 2 |
Advantages:
Doesn’t Breathe (Oxygen Combustion), Doesn’t Eat or Drink, Doesn’t Sleep, Immunity to Metabolic Hazards, Injury Tolerance (Homogenous), Pressure Support 3, Vacuum Support.