Volcano
Regular
Causes vapor and lava to spew from a chosen spot of ground. This is
not a quick spell, but it is very serious! The volcano starts out small – a small
hole spitting stones and vapors – and increase its diameter by a couple of
yards per day. This spell can also reactivate a dormant volcano. When the
spell is allowed to lapse, the volcano ceases to grow and will soon die (a for-
merly dormant volcano may stay active at the GM’s discretion).
Duration: One day.
Cost: 15 to cast. 10 to maintain.
Time to cast: One hour until the first effects are visible. Continued
concentration for 8 hours each day is necessary to keep the volcano growing.
Prerequisites: Earthquake and at least six Fire spells.