Shape Earth
Regular
Move earth about and shape it into any form. If the form is stable (e.g., a
hill), it will permanently remain after shaping. An unstable form (e.g., a col-
umn or wall) lasts only while the spell continues – no special concentration
is required – and then collapses. An Architecture roll may be required to
create a stable form.
Earth moved with this spell travels at only Move 2; stone travels at Move
- It can harm no one except by flowing over an immobile person and
burying him. If earth is moved onto a person to bury him – or from beneath
him, to create a hole – he may move normally on his next turn, to escape.
He is trapped only if he fails to do so.
Anyone buried in loose earth by this spell may try to claw his way out.
One roll, at ST-4, is allowed per second. GMs may make this roll harder if
the victim is buried under more than 2 cubic yards of earth! The victim can
hold his breath (see Holding Breath,), but he eventually
risks suffocation (see Suffocation). A victim buried in stone may
hold his breath, but unless he has some means of digging through solid
stone, escape is unlikely.
Duration: 1 minute.
Cost: 1 per cubic yard of earth shaped (minimum 2). Half that to
maintain (round up). Double cost to shape stone; sextuple cost to shape cut
or worked stone, like a wall. It’s not easy to make your own door into the castle.
Prerequisite: Seek Earth.
Item
Staff, wand, piece of jewelry, or digging tool.
Energy cost to create: 200 (500 for an item that will shape stone).