Spasm
Regular; Resisted by HT
Can be directed against any of the subject’s voluntary
muscles. Directed against a hand, it causes the subject to
drop whatever he is holding (usually a weapon). If the subject is in the mid-
dle of a lengthy spell requiring gestures, he must make a DX roll or start
over. Ingenious casters will find other uses . . .
Duration: Instant.
Cost: 2. Cannot be maintained.
Prerequisite: Itch.
Item
(a) Staff or wand; usable only by mages. The item must touch the victim.
Energy cost to create: 300.
(b) Any item; always on. The wearer must roll vs. HT each time he does something
delicate (e.g., pick a lock, cast a spell) or suffer a spasm as above.
Energy cost to create: 100.