Shrink (VH)
Regular
The caster’s size decreases, reducing his Size modifier. For every 1 point
of SM reduction, the caster’s ST, HP, and Move are all multiplied by 2/3. For
every 2 points of SM reduction, his DR is reduced by 1. The caster’s clothing
shrinks with him if he wishes, but jewelry, armor, weapons, carried items,
and other substantial volumes of harder substances remain at their original
size (though they can be reduced separately with Shrink Object).
IQ, DX, HT, FP, Basic Speed, and Dodge do not change with size.
Weight decreases dramatically; every point of SM reduction divides the cast-
er’s weight by 3.5. The caster is harder to hit, as appropriate to his new SM.
The GM may opt to set a floor of 1 HP and Move 1, so that shrunken wiz-
ards may still accomplish something on foot. This may not be realistic, but
it is in keeping with the traditions of heroic fiction.
Duration: 1 hour.
Cost: 2 per -1 SM. Same cost to maintain.
Time to cast: 5 seconds. Shrinkage occurs at a rate of 1 SM per second
after the spell is complete.
Prerequisites: Magery 2 and Alter Body.
Item
(a) Wand. Usable only by mages.
Energy cost to create: 2,000.
(b) A size change can be made permanent for 100 times casting cost (the GM may
require that the subject’s new size be maintained while the enchantment goes on!)