Hold Breath

Regular
Temporarily eliminates the caster’s need for air, as if he had Doesn’t
Breathe (p. B49). He could thus stay underwater, or in a room full of poison
gas, without trouble. This spell does not actually provide air; it simply delays
suffocation while the caster seeks (or creates) a safer environment. This spell
does not supply pressure support against vacuum or deep sea pressure.

Duration: 1 minute.
Cost: 4 to cast. 2 to maintain.
Prerequisites: Magery 1 and Vigor.

Item
Wand, staff, or jewelry.
Energy cost to create: 900.