Shocking Touch

Melee
Charges the caster’s hands or staff with lightning. The caster must strike the subject to trigger this spell; hit location is irrelevant. The subject takes 1d+1 burning damage per point of energy in the spell. Armor does not protect.
Shocking Touch has unusual side effects on electronics and conductive materials, as per Lightning.

Cost: 1 to 3.
Prerequisite: Lightning

Item
Staff, wand, or glove. The item must touch the subject.
Energy cost to create: 1,500.