Destroy Air
Area
Destroy all air within a designated area of effect. This can create a vacuum within a very strong vessel, but in open air it just causes a momentary thunderclap as surrounding air rushes in. This effect does 1d-2 damage to anyone in the area of effect who fails a HT roll. Any beings with the Body of Air meta-trait take 2d damage. In certain situations (e.g., in an airtight room) this spell can be much deadlier, leaving no air to breathe.
Duration: Lasts only an instant, but destroyed air stays gone.
Base cost: 2.
Prerequisite: Create Air.
Body of Air
Cost: 36 points.
| Category | Details |
|---|---|
| Attributes | ST 0 [-100]; HP+10 [20] → [-80] |
| Advantages | Doesn't Breathe [20]; Flight (Lighter Than Air, -10%) [36]; Immunity to Metabolic Hazards [30]; Injury Tolerance (Diffuse) [100] → [186] |
| Disadvantages | No Legs (Aerial) [0]; No Manipulators [-50]; Vulnerability (Vacuum and wind-based attacks x2) [-20] → [-70] |
| Features | Taboo Trait (Fixed ST) → [0] |