Hostile Elixirs Alchemy

Aging
Alternative Names: Death’s Icy Finger, Tithonus.
The subject becomes a year older. Appropriate aging rolls must be made immediately. Antidote must be given within 6 hours to be effective!
Duration: Permanent.
Form: Any.
Cost: $825/$1,350.
Recipe: $300; 3 weeks; defaults to Alchemy-1.

Death
Alternative Names: Reaper’s Broth, Thanatos.
A poison, doing 4d damage; a successful HT roll reduces this to 2d damage. Symptoms include numbness and paralysis. A second dose will not be effective until an hour after the first. Illegal almost everywhere!
Duration: Instant.
Form: Any.
Cost: $500/$800.
Recipe: $100; 2 weeks; defaults to Alchemy-1.

Fear
Alternative Name: Phobos.
The subject is affected as per the Fear spell (p. 139), including a resistance roll against the alchemist’s skill.
Duration: As Fear.
Form: Any; subject resists at -4
against all forms but pastille.
Cost: $225/$400.
Recipe: $50; 1 week; defaults to Alchemy-1.

Foolishness
Alternative Names: Stupefaction, Tantalus.
Each dose taken (up to 4) reduces IQ by 3.
Duration: 1d hours.
Form: Any, but pastille effect only
lasts 1d minutes.
Cost: $500/$850.
Recipe: $150; 2 weeks; defaults to Alchemy-1.

Frustration
Alternative Names: Murphy, Sisyphus.
The subject has -2 to all die rolls. Any number of doses can affect a
person simultaneously!
Duration: One day.
Form: Any.
Cost: $650/$1,150.
Recipe: $100; 3 weeks; defaults to Alchemy-1.

Hatred
Alternative Names: Antipathy, Nemesis.
The subject hates all that he normally loves.
Duration: 1 hour.
Form: Any.
Cost: $300/$500.
Recipe: $125; 1 week; defaults to Alchemy-1.

Jealousy
Alternative Names: Green-Eyed Monster, Juno.
Makes the subject violently jealous of anyone of equal or superior intelligence, wealth, beauty, and so on – whatever attainments the subject most prizes.
Duration: 1d hours.
Form: Any.
Cost: $400/$750.
Recipe: $50; 2 weeks; defaults to Alchemy-1.

Lecherousness
Alternative Name: Priapus.
The subject suffers the disadvantage of Lecherousness (p. B142).
Duration: 1d hours.
Form: Any.
Cost: $500/$700.
Recipe: $200; 10 days; defaults to Alchemy-1.

Madness
Alternative Name: Eris.
The subject suffers the effects of the Madness spell (p. 136). The maker may attempt to specify the precise form of madness the elixir will cause, but must make his Alchemy roll by 2 or better to produce the results he wants; on a success by less than 2, the madness is determined randomly.
Duration: 1d hours.
Form: Any.
Cost: $200/$400.
Recipe: $100; 1 week; defaults to Alchemy-1.

Odium
Alternative Name: Bellerophon.
The subject is perceived as untrustworthy and unattractive; everyone reacts to him at -4.
Duration: 1d+2 hours.
Form: Any.
Cost: $1,000/$1,700.
Recipe: $300; 4 weeks; defaults to Alchemy-1.

Self-Love
Alternative Name: Narcissus.
The subject cares nothing for the opinions or well-being of any but himself.
He is very happy and self-satisfied during this time. The chief legitimate use of this elixir is to treat depression.
Duration: 1d+1 hours.
Form: Any.
Cost: $750/$1,450.
Recipe: $20; 4 weeks; defaults to Alchemy-1.

Unluckiness
Alternative Name: Hecate.
The subject has the Unluckiness disadvantage (p. B160), which comes
to pass once within 24 hours and then expires.
Duration: 1 day (see above).
Form: Any but pastille.
Cost: $1,600/$3,000.
Recipe: $400; 6 weeks; defaults to Alchemy-1.

Weakness
Alternative Names: Enervation, Philoctetes.
Each dose taken (up to 4) reduces ST by 3.
Duration: 1d hours.
Form: Any, but pastille effect only
lasts 1d minutes.
Cost: $400/$700.
Recipe: $50; 2 weeks; defaults to Alchemy-1.