Limited Use

Variable
You can use your ability only a limited number of times in a 24-hour period. For most advantages, each “use” is 1 minute of activation. For an attack, each “use” gives shots equal to your RoF, with a minimum one shot per use; for instance, three uses of an attack with RoF 2 would give six shots. The value depends on the number of uses you get.

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Uses Per Day Modifier
|1|-40%|
|2|-30%|
|3-4|-20%|
|5-10|-10%|

More than 10 uses per day is not a significant limitation.

Two special options are available for attacks (and optionally, other abilities) that have this enhancement:

Fast Reload: You can replace all your uses in 3 to 5 seconds simply by replenishing ammunition. The GM determines the weight and cost of the ammunition. This halves the value of the limitation; e.g., three or four uses would be worth only -10%.

Slow Reload: As above, except if you have two or more shots (not uses!) you must reload each shot individually (taking 3 or more seconds per shot). If you have only one shot, it must take at least 6 seconds to reload – possibly longer, if using this limitation to represent a very slow-firing weapon such as a flintlock. This makes the limitation worth 5% less than usual; e.g., three or four uses would be worth only -15%.