Rapid Fire (Attack)
Variable
An Innate Attack’s base Rate of Fire (RoF) is 1. Consult the table below to find the cost for a higher RoF:
| RoF | Cost |
| 2 | +40% |
| 3 | +50% |
| 4-7 | +70% |
| 8-15 | +100% |
| 16-30 | +150% |
| 31-70 | +200% |
| 71-150 | +250% |
| 151-300 | +300% |
Two special options are available for attacks with this enhancement:
Multiple Projectile: Each shot splits into multiple projectiles after you attack, like a shotgun blast or forked lightning. Express this as a multiplier following RoF; for instance, RoF 3x4means each of three shots fired divides into four individual projectiles. Modifier cost is based on the RoF times the multiplier; e.g., RoF 3x4 costs the same as RoF 12.
Selective Fire: You may designate a RoF 5+ attack as Selective Fire, allowing it to fire as if it had RoF 1-3. This costs an extra +10%.